Blood runs cold

The story unfolds in Brooklyn in the late 80's. A young journalist becomes the pawn in the game of a psychopathic serial killer. She is forced to hide from the police and conduct her own investigation.

My aim for this project is to create space for the main character, and to make the playing experience intuitive for the player.

The game is a thriller and so we wanted to create a gripping, absorbing experience like you would have while watching a tense film or TV series..

Animations

All these effects were created by Adobe After Effects for reference and made in Unity 3D. 

Reference UV filter mode.

That is a special mode which helps you to find invisible evidence.

Reference animation for 'a locked area' in the story line. This shows the transition animation after the game was finished and the 'locked area' was removed..

 

Reference animation for SMS dialog.

This kind of dialog occurs during the game session.